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Question by RealMTG · Dec 26, 2015 at 12:36 AM · listcustomeditor

[Custom editor] Having trouble getting list count inside a for loop

Hi

I am working on a custom editor and when I try to get a list count inside a for loop I keep getting a "NullReferenceException" error. The line it is having troubles with is

 EditorGUILayout.LabelField("Count: " + gc.waves[i].enemies.Count);

'gc' is just my game controller and then waves are a list of a class, which contains a list of GameObjects called "enemies".
Now this line of code is in a simple for loop. This is basically how it looks like.

 for (int i = 0; i < gc.waves.Count; i++)
 {
     EditorGUILayout.LabelField("Count: " + gc.waves[i].enemies.Count);
 }

I have no idea what the problem is.

Any help is appreciated!

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Answer by nasa8 · Dec 26, 2015 at 06:48 AM

some wave[i] = null or wave[i].enemies = null

first of all you should find out which element above is null and fix it or use code:

  for (int i = 0; i < gc.waves.Count; i++)
  {
     if (gc.waves[i] != null && gc.waves[i].enemies != null)
     {
        EditorGUILayout.LabelField("Count: " + gc.waves[i].enemies.Count);
     }
  }
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avatar image RealMTG · Dec 26, 2015 at 01:28 PM 0
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Thank you! I added this check a now it works without any problems!

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