Question by
Evenilink · Jan 02, 2017 at 11:49 PM ·
networkingmultiplayergoogle play
Unity Multiplayer functionalities or Google's plug-in?
I want to add multiplayer matches to a game I'm making for Android/PC, and something echoed in my mind: would the network functionalities Unity provides work in Android? I ask this because Google has a free plug-in for their services, but Unity also offers possibilities. Also, using any of the above, do I need to pay to rent a server? Or, for example, since we need a paid developer account to register our game at Google Play Store, the servers are part of the deal?
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