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Question by pickledzebra · Feb 02, 2011 at 11:43 PM · guimeshsliderexpansion

Expand mesh uniformly?

I'd like to expand/contract a mesh (not scale the gameobject) using a GUI slider. Can this be done dynamically?

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Answer by Jesse Anders · Feb 02, 2011 at 11:52 PM

Can this be done dynamically?

Yes. (See the 'Mesh' class and the 'procedural mesh generation' example projects for info on how to manipulate meshes at run time.)

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avatar image pickledzebra · Feb 03, 2011 at 01:57 AM 0
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Ah yes. I should learn my way around those examples. thanks!

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