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Question by Craig.Miles · Dec 22, 2015 at 09:05 AM · scripting problemgui

On Click Button

Hi,

I'm new to Unity so I apologise if this ends up being obvious.

I have Unity 5.3.1.

I've created a UI button and I'm just trying to get it to load a scene. However, the scene doesn't load. Every tutorial I've watched/read shows how you call the function at the bottom of the Button Script where there is a field for OnClick. I don't have this. All I have is the following:

![alt text][1] [1]: /storage/temp/60459-screen-shot-2015-12-22-at-24736-pm.png

This looks completely different to all of the videos I've watched that are using older versions of Unity and I can't for the life of me worked out how to use it. I've tried adding an Event Trigger component but that just has a bunch of Persistent Calls options I can't work out how to use either.

I'm using the script:

using UnityEngine; using System.Collections; using UnityEngine.SceneManagement;

public class PlayGame : MonoBehaviour {

 public void Play()
 {
     SceneManager.LoadScene (0);
 }

}

screen-shot-2015-12-22-at-24736-pm.png (43.3 kB)
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Answer by Srki94 · Dec 22, 2015 at 09:24 AM

It looks like you are in Debug view mode. Check the screenshot to see how to go back to normal view mode in the Inspector.alt text

So, in the Inspector there is a small button near the lock the inspector button, by clicking it new context menu expands. Select "Normal".


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