How can I make my lighting from HTML5 match my .exe?
I am trying to save the hassle of downloading Winebottler on a school computer (my school only has apple laptops and every single piece of technology has an admin password for certain actions) to make it so I can view my .exe file on a mac. The only problem is that my HTML5 version of the game looks nowhere near as good as the .exe version. In the HTML5 version, the character's lighting is much darker and the environment is lighter. Keep in mind the .exe version looks correct compared to the final product developed by Unity. I am using Unity 5.6.6f2.
If you have suggestions requiring settings etc, I will reply as quickly as I can with the additional details
Images: https://imgur.com/a/QO8PBu3
EDIT: .exe is on Beautiful but even on lowest settings it is still much better than HTML5 by a longshot, there are no similarities with the HTML5 version and the .exe's lowest quality settings in terms of lighting visuals.
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