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Question by videopray · Oct 22, 2016 at 03:12 AM · c#lightingvelocity

Light toggle only while player is moving?

im trying to get a light to temporarily toggle while the player is in motion. it should turn off once the player has stopped moving. I tried to do this a simple way but I get an error saying that

"Only assignment, call, increment, and decrements, and new object expressions can be used as a statement"

Here is my thoughts.

 rigbod = GetComponent<Rigidbody>();
 togLight = GetComponent<Light>();
 
 if(rigbod.velocity.magnitude > 0){
 togLight.enabled;
 }

advice?

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Answer by Dibbie · Oct 22, 2016 at 06:08 AM

You cant use enabled without assigning it anything, the compiler may not know if "enabled" should be true, or false (since enabled is a bool)

Youd want to change that line to togLight.enabled = true;

So your entire bit of code, may look something like:

 if(rigbod.velocity.magnitude > 0){
     togLight.enabled = true;
 }
 else {
     togLight.enabled = false;
 }
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