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Question by TCemAlpaydin · Mar 22, 2018 at 03:26 PM · build-error

Issues with Unity

Hi, I am a user of unity who recently upgraded it to pro. And while I remain without a solution to several exceptions that prevent Unity from building for standalone (windows), I also keep noticing lots of variables and data being modified inside the project without anyone's management; I am the only one with access. I was hoping this is a managable issue, is there any easy fix to this? I would also like to note that I have tried deleting library/temp folders and some of the project related settings which did not improve the situation.

Note: By exceptions I mean the ones you can see all over the answers/forum the past few months, the "GetBool is not allowed to be called during serialization" and "WindowsPlayerBuild Exception". Along with misbehaving game objects during gameplay. (Losing gravity, objects with frozen rotations rotating, input buttons not working despite the correct statements.

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avatar image Bunny83 · Mar 22, 2018 at 03:35 PM 0
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Uhm

several exceptions that prevent Unity from building for standalone

What are those exceptions?

lots of variables and data being modified inside the project

When you don't get more concrete about any of your problems we can't help you at all. If you have concrete errors when building your project, you have to tell us the errors. What "variables and data" do you talk about? Do you mean variables of one of your scripts? If so what kind of variables (what type)? Do you have any custom editors in your project? Do you generally have any third party assets in your project?


We probably have to close this question as it's not a question that can be answered as it's not specific enough. Please edit your question and include more details

avatar image TCemAlpaydin Bunny83 · Mar 22, 2018 at 03:38 PM 0
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The ones you can see all over the answers/forum, the "GetBool is not allowed to be called during serialization" and "WindowsPlayerBuild Exception". Along with misbehaving game objects during gameplay. (Losing gravity, objects with frozen rotations rotating, input buttons not working despite the correct statements.

avatar image TreyH TCemAlpaydin · Mar 22, 2018 at 03:51 PM 0
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$$anonymous$$en rotations don't stop objects from rotating in general, they only stop rotations from physics interactions. Can you make a simple project that shows off your problems and paste some sort of inspector screenshots or code samples?

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avatar image Legend_Bacon · Mar 22, 2018 at 03:52 PM 0
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Hello there,

I'm also quite confused by your post. $$anonymous$$ost "errors" I see on this site are actually mistakes on the user's side... or just things that user didn't know about.

Is Unity a perfect Game Engine? No, of course not. That just doesn't exist. There are bugs in it that the Unity $$anonymous$$m works hard to fix from a version to the next.

That said, if you HAVE noticed a bug co$$anonymous$$g from the engine, you should definitely report it HERE (if it hasn't already been reported) so it can get fixed in the near future.

Otherwise, this site exists to help people with specific problems. If you need help, we'll be happy to oblige as long as you provide detailed information about your situation.


Hope that helps!

Cheers,

~LegendBacon

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