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Question by Gohst002 · Sep 12, 2016 at 09:59 AM · c#programmingparsing error

error CS8025: Parsing error

Hey guys. I am new with unity and cannot figure out my parsing error. With every single script I right a parsing error comes with it. In this case where I fixed the parsing error it shows another five errors once it's fixed.

{
public float mSpeed;

 void Start ()
 {
     mSpeed = 1f;
 }
 
     void Update ()
 {
     transform.Translate (mspeed * Input.GetAxis ("Horizontal") * Time.deltaTime, Of, mspeed * input.GetAxis ("Vertical") * Time.deltaTime);
 }

If I would put a } at the end it shows me 5 errors.

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avatar image Gohst002 · Sep 12, 2016 at 10:18 AM 0
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Hey guys. I am new with unity and cannot figure out my parsing error. With every single script I right a parsing error comes with it. In this case where I fixed the parsing error it shows another five errors once it's fixed.

{

     public float mSpeed;    

     void Start ()
 {
     mSpeed = 1f;
 }
 
     void Update ()
 {
     transform.Translate (mspeed * Input.GetAxis ("Horizontal") * Time.deltaTime, Of, mspeed * input.GetAxis ("Vertical") * Time.deltaTime);
 

If I would put a } at the end it shows me 5 errors.

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Answer by doublemax · Sep 12, 2016 at 10:16 AM

 Of

That's the letter O, not a digit 0 (Zero).

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avatar image Gohst002 · Sep 12, 2016 at 10:22 AM 0
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It still shows me the parsing error.

avatar image doublemax Gohst002 · Sep 12, 2016 at 10:27 AM 0
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Please copy and paste the whole error message.

avatar image doublemax Gohst002 · Sep 12, 2016 at 10:29 AM 0
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Another error:

 input.GetAxis ("Vertical")

"Input" needs a capital "I".

 void Update ()
 {
   transform.Translate (mspeed * Input.GetAxis ("Horizontal") * Time.deltaTime, 0f, mspeed * Input.GetAxis ("Vertical") * Time.deltaTime);
 }

avatar image Gohst002 doublemax · Sep 12, 2016 at 11:50 AM 0
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Name 'mSpeed' does not exist in the current context

Name 'mSpeed' does not exist in the current context

the best overloaded method match for "UnityEngine.Transform.Translate(float, float, float)" has some invalid arguments

Argument '#1' cannot convert 'object' expression to type 'float'

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avatar image doublemax Gohst002 · Sep 12, 2016 at 01:48 PM 0
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An object reference is required to access non-static member 'UnityEngine.Transform.Translate(UnityEngine.Transform.Translate(UnityEngine.Vector3)'

In this case "transform" needs to be with a small "t".

If that throws an error, please show the whole script from start to end.

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