Windows Phone 8.1 crash when loading first scene
I have two scenes in my project, a main menu and the first level. When I build to Windows Phone and run the game, the main menu loads fine with the music and all, but when I hit the "New Game" button and try to load the first level using Application.LoadLeveL(), the game crashes. It plays the first 10 seconds or so of the next song, but it stays on the main menu and then crashes, without loading the first level. It loaded the first level fine in previous Windows Phone builds before I added a sound manager and music, but now the crashes are happening after adding it. Does this have something to do with Application.LoadLevel() and loading music? Link to dump file is below.link text
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