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Question by
andiB · May 27, 2015 at 10:17 AM ·
androidtouchperformanceoptimizationswipe
Frame Drop on Touching or Swiping Screen
Hello :-)
I get a 8-12 frame drop on my Galaxy Tab 4 (7.0) when I just touch and swipe on screen.
Even when the input is not effecting my game logic.
Without touching the screen my game runs at 60-54 fps.
Using Unity 5
It's a top down 2D Game.
It has one Overlay UI - Canvas without clickable buttons.
The camera has a rigidbody to manipulate its velocity and movement it
Any ideas?
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