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Question by astrocoder · Oct 20, 2016 at 04:27 PM · physics3dsimulation

Water Toy Ring Toss - How to simulate the rings

Hi guys, im trying to simulate the ring toss water game but im having a bad time with physics and i dont how to make this type of physics.

What is a ring toss water game? https://www.youtube.com/watch?v=3D45XCRpy5c

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Answer by Naphier · Oct 21, 2016 at 03:06 AM

You need to give us some more information. For simulating something in water you'll want to reduce gravity and add some angular and linear drag to your rings. And you might want to use rigidbodyAddForceAtPosition at random points around the rigidbodies' surfaces in the upward direction to simulate the water pushes.

https://docs.unity3d.com/ScriptReference/Rigidbody.AddForceAtPosition.html

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