Question by 
               AdamSandlerCrab · Mar 01, 2018 at 04:40 AM · 
                animationbugimporting assetsbones  
              
 
              Importing Unity Store Asset from project into blender.
Hello, I am quite new to unity and wanted to work on some custom animations for an asset I bought from the store. I've tried looking it up, but to no avail. When I try to import the .FBX file into blender, the bones are placed in strange positions.
Examples:
Unity:
Blender: 
Any help appreciated.
 
                 
                blender.png 
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                unity.png 
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 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                