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Question by ZiggyDaKitty · Aug 21, 2016 at 03:32 PM · pluginsperfomance

Firefox Unity Games using FlashPlayer plugin... why?

Could somebody please exlplain the deal with Firefox (latest stable version of course) and Unity Web player?

I keep getting quite bad system instability (CPU spikes, RAM Spikes, lag, etc) when viewing content made with Unity on Firefox... I have no trouble with anything else of this nature anywere else (online/offline)

How exactly are Unity and Adobe Flash related?

Also, a few more pressing questions:

  • Why is there no "Unity Plugin" for Firefox while Adobe has like 2 for each media platform? (Shockwave, Flash, etc...)

  • Why is my GPU sitting idle while my CPU struggles to process large amounts of graphical content while on Firefox using Unity?

  • Why do I have at least two processes on my Task manager called "flashPlayerPlugin_version_.exe" that are using HUGE amounts of RAM when there is no Adobe Flash content running anywhere on my page? (obviously all being played by Unity)

Somebody please help!

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Answer by DiegoSLTS · Aug 21, 2016 at 04:12 PM

As far as I know Unity has nothing to do with Flash Player. WebPlayer builds used the Unity WebPlayer plugin, but it was deprecated a long time ago, now you do a WebGL build and it doesn't use any plugin at all.

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avatar image ZiggyDaKitty · Aug 22, 2016 at 06:58 AM 0
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O$$anonymous$$ - fair enough

so any idea why the two top RA$$anonymous$$ & CPU using processes (by far!) were Adobe Flash related if there was no Flash content on a website that has a lot of Unity content?

avatar image DiegoSLTS ZiggyDaKitty · Aug 23, 2016 at 12:48 PM 0
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Sorry, no idea :/

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