This question was
closed Dec 27, 2015 at 11:03 AM by
ashleyjlive for the following reason:
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Question by
ashleyjlive · Aug 25, 2015 at 11:27 AM ·
unity 5networkingserverspawningclient
Client Spawning Player Objects
Hey guys, I have a quick question. How can I get a client in unity's UNET system to ask the server to spawn an additional player object for that client and then that client has the ability to adjust values on that object later on.
Cheers.
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