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Question by
anamaux · Sep 17, 2021 at 04:46 AM ·
c#scripting probleminput
New Input System Local Multiplayer Help
The issue that I'm running into is on the Player Input Manager, "Join Players When Button Is Pressed" does not work for the game's architecture. I was hoping to have a separate controller (that already knows which player has chosen which character), and that will tell Player Input Manager to spawn each prefab automatically. I believe I'd be using "Join Players Manually", but I can't find any documentation on how to implement it.
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