Unity loads things from another scene?,Unity loads 2nd scene when it shouldn't?
so basically, i have two scenes in my game right now. The first one is called mainmenu and the other one world. In the mainmenu i only have my mainmenu script and nothing else. In my world i just have my terrain and my first person controller. When i start up my game it seems that it loads the first person controller and the terrain and everthing in the second scene when i only want it to load the first scene. How can i make it so when i start up my game it only uses things from the scene it is in?
,Basically i got two scenes, the first one is the active one and it has my main menu on it. I got a free main menu from the asset store called game JAM.
When i start my game in the editor. It loads the menu which creates a do not destroy scene but i spawn on the terrain i created and i can control my character. These things are in the second scene and not in the first, so why am i able to do this? How can i make it so unity doesn't load things from another scene??
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