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"Energy" trail in character movement
Hey guys! How are you? Building my game, I thought to improve the visual aspect of the movement of my character. When it reaches a certain speed or get a certain item, I thought to creating a trail of "energy" as in the Sonic the Hedgehog's games. Something like this:
Trying to particles, but there is another simpler way and / or beautiful to do this? Thanks!
sonic_trail.jpg
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Answer by cagezero · May 08, 2013 at 02:28 AM
Have a look at the Unity Trail Renderer:
http://docs.unity3d.com/Documentation/Components/class-TrailRenderer.html
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