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Question by
AntLewis · Jan 13, 2013 at 07:21 PM ·
physicsrigidbodies
Unity Physics Best Practises
Hi there, I'm working with rigidbodies, physics, joints etc for the first time and although there's a ton of info on the forums on specific issues, I wondered if there were any general 'best practise' resources that I could be pointed to? I'm generally after any info on do's/don'ts etc on top of the Unity documentation.
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