Void error
I was working on my game when I got 2 errors:
(7, 14): error CS1519: Unexpected symbol
void' in class, struct, or interface member declaration. 2. (10,12): error CS1519: Unexpected symbolvoid' in class, struct, or interface member declaration

Answer by Jessespike · Aug 24, 2016 at 08:30 AM
Missing semicolons and the "f" for the float values;
public float movementSpeed = 5.0 should be public float movementSpeed = 5.0f;
Note the f and semicolon at the end. f;
There's also another error that you'll discover after fixing the floats:
CharacterController cc = GetComponent(CharacterController);
This won't work in c#. It should be either:
CharacterController cc = GetComponent(typeof(CharacterController)) as CharacterController;
CharacterController cc = GetComponent<CharacterController>();
Instead of uploading screenshots, you can paste the code and format it with the 101/010.
Got another error:
error CS1061: Type UnityEngine.Transform' does not contain a definition for Rotation' and no extension method Rotation' of type UnityEngine.Transform' could be found (are you missing a using directive or an assembly reference?)
lower case "rotation" not upper case "Rotation", please consult the manual, the way things are cased is important and literal/explicit.
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