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Question by Ahmad_Alzahrani · Aug 24, 2016 at 08:03 AM · error messagevoid

Void error

I was working on my game when I got 2 errors:

  1. (7, 14): error CS1519: Unexpected symbol void' in class, struct, or interface member declaration. 2. (10,12): error CS1519: Unexpected symbol void' in class, struct, or interface member declaration

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Answer by Jessespike · Aug 24, 2016 at 08:30 AM

Missing semicolons and the "f" for the float values;

public float movementSpeed = 5.0 should be public float movementSpeed = 5.0f;

Note the f and semicolon at the end. f;

There's also another error that you'll discover after fixing the floats:

 CharacterController cc = GetComponent(CharacterController);

This won't work in c#. It should be either:

 CharacterController cc = GetComponent(typeof(CharacterController)) as CharacterController;
 CharacterController cc = GetComponent<CharacterController>();

ScriptReference GetComponent

Instead of uploading screenshots, you can paste the code and format it with the 101/010.

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avatar image Ahmad_Alzahrani · Aug 24, 2016 at 12:54 PM 0
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Got another error:

error CS1061: Type UnityEngine.Transform' does not contain a definition for Rotation' and no extension method Rotation' of type UnityEngine.Transform' could be found (are you missing a using directive or an assembly reference?)

avatar image Landern Ahmad_Alzahrani · Aug 24, 2016 at 01:12 PM 0
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lower case "rotation" not upper case "Rotation", please consult the manual, the way things are cased is important and literal/explicit.

Transform.rotation documentation

avatar image Ahmad_Alzahrani Landern · Aug 24, 2016 at 01:39 PM 0
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Thank you!

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