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Question by Drachengeifer · Dec 12, 2015 at 07:48 AM · scripting problemerror

UnassignedReferenceException

UnassignedReferenceException: The variable m_Clip of AnimationClipEditor has not been assigned. You probably need to assign the m_Clip variable of the AnimationClipEditor script in the inspector. UnityEditor.AnimationClipInfoProperties.AssignToPreviewClip (UnityEngine.AnimationClip clip) (at C:/buildslave/unity/build/Editor/Mono/ImportSettings/AnimationClipInfoProperties.cs:384) UnityEditor.AnimationClipEditor.ShowRange (UnityEditor.AnimationClipInfoProperties info) (at C:/buildslave/unity/build/Editor/Mono/Inspector/AnimationClipEditor.cs:141) UnityEditor.ModelImporterClipEditor.SyncClipEditor () (at C:/buildslave/unity/build/Editor/Mono/ImportSettings/ModelImporterClipEditor.cs:188) UnityEditor.ModelImporterClipEditor.OnEnable () (at C:/buildslave/unity/build/Editor/Mono/ImportSettings/ModelImporterClipEditor.cs:151)

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avatar image dhore · Dec 12, 2015 at 08:16 AM 0
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I'm sorry, but what exactly is your question?

Your post is just an error message which seems to explain everything about your issue and it even gives you a function to use to solve it..

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Answer by Drachengeifer · Dec 12, 2015 at 06:29 PM

Aaah I see then I must not understand how to fix it. Because when I click on each of the errors (4) they take me to a window entitled " m_Clip" But there is nothing I can change there...is not editable? That is why I am confused.

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Answer by dhore · Dec 13, 2015 at 12:32 AM

The variable m_Clip of AnimationClipEditor has not been assigned. You probably need to assign the m_Clip variable of the AnimationClipEditor script in the inspector.

You're using an Animation Clip somewhere and have forgotten to actually give it a clip to play, that's all. So as the error message says you just need to drag a clip to it in the inspector.

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