UnassignedReferenceException
UnassignedReferenceException: The variable m_Clip of AnimationClipEditor has not been assigned. You probably need to assign the m_Clip variable of the AnimationClipEditor script in the inspector. UnityEditor.AnimationClipInfoProperties.AssignToPreviewClip (UnityEngine.AnimationClip clip) (at C:/buildslave/unity/build/Editor/Mono/ImportSettings/AnimationClipInfoProperties.cs:384) UnityEditor.AnimationClipEditor.ShowRange (UnityEditor.AnimationClipInfoProperties info) (at C:/buildslave/unity/build/Editor/Mono/Inspector/AnimationClipEditor.cs:141) UnityEditor.ModelImporterClipEditor.SyncClipEditor () (at C:/buildslave/unity/build/Editor/Mono/ImportSettings/ModelImporterClipEditor.cs:188) UnityEditor.ModelImporterClipEditor.OnEnable () (at C:/buildslave/unity/build/Editor/Mono/ImportSettings/ModelImporterClipEditor.cs:151)
I'm sorry, but what exactly is your question?
Your post is just an error message which seems to explain everything about your issue and it even gives you a function to use to solve it..
Answer by Drachengeifer · Dec 12, 2015 at 06:29 PM
Aaah I see then I must not understand how to fix it. Because when I click on each of the errors (4) they take me to a window entitled " m_Clip" But there is nothing I can change there...is not editable? That is why I am confused.
Answer by dhore · Dec 13, 2015 at 12:32 AM
The variable m_Clip of AnimationClipEditor has not been assigned. You probably need to assign the m_Clip variable of the AnimationClipEditor script in the inspector.
You're using an Animation Clip somewhere and have forgotten to actually give it a clip to play, that's all. So as the error message says you just need to drag a clip to it in the inspector.
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