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Question by Norden1984 · Sep 06, 2017 at 06:22 AM · movementparentparent transform

How to move an object left and righ (looping) when it still move to left with it parent

I use this to make loop

using UnityEngine; using System.Collections;

public class BackAndForth : MonoBehaviour {

  public float delta = 1.5f;  // Amount to move left and right from the start point
  public float speed = 2.0f; 
  private Vector3 startPos;
 
  void Start () {
      startPos = transform.position;
  }
  
  void Update () {
      Vector3 v = startPos;
      v.x += delta * Mathf.Sin (Time.time * speed);
      transform.position = v;
  }

}

but the game object not linked with its parent on x axis anymore any body can help

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