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Question by ei1 · Jul 06, 2015 at 05:38 AM · animationrotationrotatetransition

Smooth rotate around

Is there a simply way for a smooth rotate around?

I don't care if I need plugins I just want a simple smooth rotate around

I'm making a rubiks cube and want the user to know how it rotated

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avatar image NeverHopeless · Jul 06, 2015 at 05:45 AM 0
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$$anonymous$$ay be options listed here can help you out: http://answers.unity3d.com/questions/22969/how-do-i-rotate-object-smoothly.html. Preferably the Update function. You should easily find RotateAround function as well.

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Answer by aceX · Jul 06, 2015 at 05:42 AM

Heya,

the simplest way to get a smooth rotation I can come up with atm (sleep deprived and lazy)

is just using an animation, alternatively you can try using this:

http://docs.unity3d.com/ScriptReference/Transform.RotateAround.html

Edit: Brain forgot about Lerp

http://docs.unity3d.com/ScriptReference/Quaternion.Lerp.html

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avatar image Pangamini · Jul 06, 2015 at 09:12 AM 0
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But please please please never use Time.deltaTime as argument for lerp function... No idea who came up with such wrong idea, but people keep passing it to the others

avatar image AndyAndreiH · Jul 06, 2015 at 10:00 AM 0
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Lerping is probably the easiest way to do it and as Panga$$anonymous$$i pointed out, don't use Time.deltaTime, ins$$anonymous$$d, use Time.time, as pointed out in the docs.

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