- Home /
Question by
Fall-rAz0r-Out · Aug 27, 2016 at 06:54 AM ·
skyboxdistortiongeneratedwarp
Skybox Cubemap - 6 Noise Generated Maps How to give Angular Distortion
Hello there I have the following problem which I would like to some help. I am generating 6 textures to fill a skybox cube but I dont know how to give them angular distortion. Does anyone know the mathematics involved?
Comment
Your answer
Follow this Question
Related Questions
Best Way to Implement an Exaggerated Horizon Curve to 3D Endless Runner? 0 Answers
Oculus Skybox warp effect? 1 Answer
Simulating horizon curvature 1 Answer
crossfade between skyboxes 1 Answer