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Question by
AlanGameDev · Dec 23, 2013 at 01:29 AM ·
rigidbody2dphysics2dvehiclewheelangularvelocity
How to rotate a Rigidbody2D faster than 4500 (degrees/s)?
Hello there. It seems there's an angular velocity limit of 4500 (degrees/s) for Rigidbody2Ds, however, I have a car wheel and I would like it to rotate way faster than that, is there a way to disable that limit for my wheels or even globally? Thank you in advance.
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