Keep getting "error CS0116: A namespace can only contain types and namespace declarations"
Im very new to Unity so when "error CS0116: A namespace can only contain types and namespace declarations " keeps coming up I have no clue what to do. I checked the My scripts and they say there are no errors. so perhaps You could help?
(If I'm writing the question wrong I apologize.)
SCRIPT
using UnityEngine;
///
/// Player controller and behavior
///
public class PlayerScript : MonoBehaviour
{
/// <summary>
/// 1 - The speed of the ship
/// </summary>
public Vector2 speed = new Vector2(50, 50);
// 2 - Store the movement
private Vector2 movement;
void Update()
{
// 3 - Retrieve axis information
float inputX = Input.GetAxis("Horizontal");
float inputY = Input.GetAxis("Vertical");
// 4 - Movement per direction
movement = new Vector2(
speed.x * inputX,
speed.y * inputY);
}
void FixedUpdate()
{
// 5 - Move the game object
GetComponent<Rigidbody2D>().velocity = movement;
}
}
void Update()
{
// ...
// 5 - Shooting
bool shoot = Input.GetButtonDown("Fire1");
shoot |= Input.GetButtonDown("Fire2");
// Careful: For Mac users, ctrl + arrow is a bad idea
if (shoot)
{
WeaponScript weapon = GetComponent<WeaponScript>();
if (weapon != null)
{
// false because the player is not an enemy
weapon.Attack(false);
}
}
// ...
}
Answer by Holy_Crapf · Dec 11, 2015 at 02:30 AM
@AndrewHester You're second Update function is outside of your class. A lot of the time when an error like that pops up, it means that you put a bracket in the wrong place. Just double check that your brackets are properly closed up in a case like this.
Also, I'm not really sure why you have two Update() methods?
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