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Question by
TforTrevor · Jun 18, 2018 at 11:37 PM ·
shadow bugshadowmap
Distance Shadowmask not blending with realtime shadows properly
I'm getting this weird issue where my distance shadowmask is not blending properly with the cascaded shadowmap. It looks like the cascaded shadowmap's range is a sphere around the camera, while the distance shadowmask's start point is a set distance away from the camera. Any help would be appreciated
Edit: It turns out this is just an issue with the current version of HDRP. I created a duplicate of this project in 2018.2b with HDRP 2.0.8 and the issue is fixed.
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