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Question by OsmiousH · Aug 22, 2016 at 05:05 PM · c#javascriptarraypositionvector3

Get Vector3s in range

Hello guys,

I want to make it simple for your and my sake

I just want to know the technique of getting the Vector3s in range from an array of Vector3s

I'd prefer Javascript but C# will work too

Just tell me how it works and should knows or even links to tutorials or the manual

[INFO]

[Unity 5.4 (Older will do)]

[I Have Hundreds(Maybe Thousands) of Vector3s]

[My Game has IMGUI And custom editors]

[If you want the script I can give it to you, just comment]

@OsmiousH

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avatar image Owen-Reynolds · Aug 22, 2016 at 05:39 PM 0
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if(v.x>5) v.x=5; is one way of getting them in range, if x past 5 isn't in range. Obviously, the problem is "in range" could mean anything. If you figure out how you need to fix them, you'll probably be able to Search for how to do that.

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Answer by tanoshimi · Aug 22, 2016 at 05:56 PM

If your candidate vectors are in a simple array, there's really only one approach:

  • loop through the array

  • calculate the vector difference between each item in the array and your "target" vector3 (V = Vectorₓ - Vector₀ )

  • calculate the squared magnitude of the difference (V.sqrMagnitude)

  • if this exceeds the square of your "range", discard the candidate, otherwise keep it

  • move on to the next item in the array

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avatar image OsmiousH · Aug 22, 2016 at 09:21 PM 0
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Thanks alot

The answer i expected was different but I think this is the only way

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