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Question by
leapformula4 · Dec 08, 2020 at 11:04 PM ·
webglassetloading
Is it possible to use local Addressable Assets for a WebGL game?
I'd like to make an online WebGL game (on Kongregate).
Addressable assets will be stored within the Assets folder and will be called on game load to populate fields.
Is it possible to do this, or does WebGL not support local asset loading?
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