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Unity 5.3 stops responding when opening a scene with lightmap data
Hi, I just upgraded from unity5.2.2p4 to 5.3.0f4 and got smashed by this issue.
My scene contains the lightmap data baked with 5.2.2p4, and when opening it with 5.3.0f4, unity just stops responding. The scene file is not crashed, since the objects are
Does anyone has the same problem here??
Answer by fffMalzbier · Dec 11, 2015 at 02:40 PM
The lightmap format has changed from 5.2 to 5.3 and need to be rebaked. Best clear open the scene in 5.2 clear the lightmap data, open it in 5.3 and then rebake.
Thanks, but it won't help. It crashes when the target platform is set to iOS. But the funny thing is, it was built for iOS from the beginning!
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