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Question by Zeronev · Oct 08, 2016 at 10:03 PM · unity5mecanimanimations

IsFinite (m_CachedRange.first)..... Unity Error

This message: "IsFinite (m_CachedRange.first) && IsFinite (m_CachedRange.second)" is appearing on my console whenever I play the game in editor.

The game runs fine, but I don't know what this problem is, I read about this and someone says that it could be an animation causing the problem but my animations are fine.

I was aware of this error message when I updated to Unity 5.4.1

I searched on my scripts, on Visual studio but no error there.

Thanks in Advance!

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avatar image Freyman · Oct 24, 2016 at 05:23 AM 0
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I have the same error :(

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Answer by BaldBeardedMonk · Apr 18, 2017 at 09:54 AM

I too had this problem. In my case it was occurring due to empty keyframes for a button animation. Make sure that all the animation state inside an Animator component has atleast one keyframe.

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Answer by Cynikal · Oct 24, 2016 at 05:24 AM

Internal Unity Error.

Restart Unity, if that doesn't fix it.

Reimport All.

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avatar image altamir_benkenstein · Nov 07, 2016 at 03:35 PM 0
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I'm having this error infrequently, even importing does not work again, have any other tips?

avatar image Kamil-Sobierajski · Dec 08, 2016 at 12:32 PM 0
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You must just added keyframes to empty button animations.

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