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Question by LexPanin · May 05, 2016 at 02:36 PM · guiperformance

Freeze OnGUI()

Hi experts. I use JS and IMGUI to create a huge list of objects. Each object presents by four labels, one button and one box. I have array of these objects. When array populated or element of array is changed, I calculate new values for labels' strings ONE time. But OnGUI() function works all time. Is there a way to refresh the screen only when my array is changed? Could someone help me? Thanks.

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Answer by TBruce · May 05, 2016 at 04:38 PM

@LexPanin

Create a boolean variable something like this

 var guiIsDirty : bool = true; // set this to tue initially so first time the GUI is drawn

Now anytime you modify a GUI object set guiIsDirty to true.

Next inside OnGui do this

 function OnGUI ()
 {
     if (guiIsDirty == true)
     {
         // move the bulk of OnGui code here
     }
     guiIsDirty = false;
 }
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avatar image LexPanin · May 06, 2016 at 12:22 AM 0
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Sorry, but it doesn't work. When we draw on OnGUI() nothing we'll see nothing (((

avatar image TBruce LexPanin · May 06, 2016 at 04:41 PM 0
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@LexPanin

Can you post your OnGui() code.?

avatar image LexPanin TBruce · May 07, 2016 at 08:57 PM 0
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function OnGUI () {

     switch (stCurrentScreen) {
         case "ScreenDataTimeBeg": 
             ScreenDataTime("BEG");
             break;
         case "ScreenDataTimeEnd": 
             ScreenDataTime("END");
             break;
         case "ScreenTime": 
             ScreenTime();
             break;
         case "ScreenTab": 
             ScreenTab();
             break;
         case "ScreenNew": 
             ScreenNew();
             break;
         case "ScreenOptions": 
             ScreenOptions();
             break;
         case "ScreenHelp": 
             ScreenHelp();
             break;
     }

     switch (stCurrentAlert) {
         case "AlertInfo":
             rectAlert = GUI.$$anonymous$$odalWindow (0, rectAlert, AlertInfo, "", gsPanel);
             break;
     }
 

}

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