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Outlined/Silhouetted Diffuse problem since Unity 5.2.3
Since upgrading to Unity 5.2.3 the below shader renders my object completely black.
http://wiki.unity3d.com/index.php/Silhouette-Outlined_Diffuse
My knowledge on shaders is not great, which is why I looked to the wiki.
I have tested this on Unity 5.2.3 and 5.3.0 with the same results.
Any help would be much appreciated
Answer by BackslashOllie · Dec 13, 2015 at 09:02 AM
Commenting out this line:
SetTexture [_MainTex] { combine primary }
in the second SubShader appears to fix this.
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