- Home /
Question by
NFMynster · Aug 29, 2016 at 12:08 AM ·
networkingcanvascoroutineserversidenot showing
UI Canvas only showing up on server.
Hello again! I have a simple canvas with three child objects in it, (text,text and an image). The canvas itself has a script that lerpes the canvas group's alpha, so I can fade the canvas in via a coroutine. However, whenever I call start the FadeIn coroutine, it only fades in on the server. Do anyone has some information about networking canvases and coroutines?
Comment
Best Answer
Answer by NFMynster · Aug 30, 2016 at 12:21 AM
The problem was that I was not syncing my events over the network.
And also, heads-up, you can't subscribe an RPC-call to a event directly.
Your answer

Follow this Question
Related Questions
Canvas as a child of the player 1 Answer
UNet server spawning objects can't be interacted with 1 Answer
UNET moving the players via the server. 1 Answer
Unity networking tutorial? 6 Answers