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Question by jetherit · Feb 08, 2016 at 11:43 AM · scripting problemparticle systemanimationcurve

Double animation curve

I understand that the particle system uses AnimationCurves, and that it's possible to make use of AnimationCurves through script. What I want to do is use the double-curve of the "Random Between Two Curves" option in the particle system, but for my own use. Is there a way to get that interface? I know I could have two separate animation curves, but ideally I would like to have the ability to see both curves on the same graph. Is that possible? Thanks.

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Answer by emugod · Apr 10, 2017 at 11:46 PM

Seconding this, along with the 'ranged float', should really become standard.

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Answer by rhodnius · Apr 24, 2020 at 06:42 PM

There is a way, using:

ParticleSystem.MinMaxCurve

that would give you the exact same options the particle system uses, constant value, curve, random between 2 constants, random between 2 curves

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