Double animation curve
I understand that the particle system uses AnimationCurves, and that it's possible to make use of AnimationCurves through script. What I want to do is use the double-curve of the "Random Between Two Curves" option in the particle system, but for my own use. Is there a way to get that interface? I know I could have two separate animation curves, but ideally I would like to have the ability to see both curves on the same graph. Is that possible? Thanks.
Answer by emugod · Apr 10, 2017 at 11:46 PM
Seconding this, along with the 'ranged float', should really become standard.
Answer by rhodnius · Apr 24, 2020 at 06:42 PM
There is a way, using:
ParticleSystem.MinMaxCurve
that would give you the exact same options the particle system uses, constant value, curve, random between 2 constants, random between 2 curves
Your answer
Follow this Question
Related Questions
Animation in script looking jittery? 0 Answers
How do I change the shape scale in the Particle System via script? 1 Answer
Particle System for gun fire effect won't replay after first fire 0 Answers
Particle System trigger script not working,Particle system trigger script not working 0 Answers
ParticleSystem.EmissionModule.rate is not a variable error 0 Answers