Question by
Mouroz · Dec 03, 2018 at 10:24 PM ·
c#buttoninputmanager
Is there anyhow to know if the axe is positive or negation
when you use for example Input.GetButton("Axe") you check if any of the buttons or alt buttons of that axe were pressed returning as true or false... Im looking for somehow to know if the button pressed of the axe is positive or negative
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