Question by
MTandi · Dec 12, 2018 at 07:50 AM ·
coroutineyieldwaitforsecondsienumeratoryield waitforseconds
Could not load source 'Coroutines.cs': No source available.
My coroutine suddenly stopped working - the code goes into the IEnumerator
body, but returns when it hits WaitForSeconds()
.
The debugger said this after the return:
Could not load source 'Coroutines.cs': No source available.
There are no errors in the editor though. I've tried restarting the project, didn't help.
I'm using Unity 2018.3.0f1.
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Best Answer
Answer by MTandi · Dec 12, 2018 at 08:36 AM
Turns out this was an issue. https://answers.unity.com/questions/537653/waitforseconds-is-breaking-out-of-my-ienumerator.html