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Unity freezes when window inactive - any workaround?
Hi!
When I play my game in Editor or as a built runtime, it freezes when the gaming-window is inactive (Windows - just click anywhere else or activate another program). For single-player thats cool. But in multiplayer, I still need the refreshing of the viewport. Is there any option I can do?
Thanks,
Throrolf
Answer by duck · Feb 04, 2010 at 01:55 PM
Go to Edit -> Project Settings -> Player, and tick "Run In Background".
This works for both standalone builds and webplayer builds.
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At the top of unity window, there is File Edit Assets etc
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