Question by 
               theklweenex · Dec 06, 2015 at 09:05 PM · 
                error message  
              
 
              How do i fix this parsing error ?
using UnityEngine; using System.Collections;
public class Player : MonoBehaviour{
 public float maxSpeed = 3;
 public float speed = 50f;
 public float jumpPower = 150f;
 public bool grounded;
 private Rigidbody2D rb2d;
 void Start ()
 {
     rb2d = gameObject.GetComponent<Rigidbody2D>();
 }
 
 
 void Update ()
 {
 
 }
 void FixedUpdate()
 {
     float h = Input.GetAxis("Horizontal");
     rb2d.AddForce((Vector2.right * speed) * h);
     if (rb2d.velocity.x > maxSpeed)
     {
     }
 }
 
               }
               Comment
              
 
               
              Never $$anonymous$$d i think i had a bug it's not there anymore anyway thanks a lot :D
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