IAPs problems after porting Google Play Store game to Amazon Appstore
Hello,
I faced a few problems while trying to port my game to Amazon Appstore. This game is using all types of Google Play IAPs (by that I mean consumables, non-consumables, and subscriptions). I'm using Unity IAP plugin due to it's easy to use a cross-platform system.
Right now I'm trying to make at least one successful LAT test.
I created IAPs in Amazon Developer Dashboard (every IAP has "Live" status). I changed the target store from Google Play to Amazon Appstore before build. When I'm trying to buy something using LAT app it shows me Amazon Appstore native IAP window with proper price, description, and title, but after buying that native window disappear and nothing is changing inside an app. I was trying to determine what's going on using logcat and while trying to buy anything there are so many strange errors, which are probably the reason for lack of any callbacks.
See Logcat log
Another problem that occurred is the lack of localized prices for subscriptions items. LAT app is showing price as 0 which is really strange because entitlement IAPs have their proper, localized price.
Additional info:
Unity 5.6.4p4
UnityIAP 1.20.1
Any suggestions on how to fix those?
Thanks in advance, Jakub
Your answer
Follow this Question
Related Questions
Java Exception When Setting Amazon as Target UnityIAP 0 Answers
IAP dont work on android device (unity 2019.1.4// IAP 1.22) 0 Answers
How to Prevent Dependency Download For Integrators of Unity SDK? 0 Answers
player moving and rotating camera at the same time 0 Answers
Getting trouble in migrating the Unity IAP old version to new version of IAP in existing project 0 Answers