Question by
silentlyreborn109 · Jan 16, 2018 at 09:54 PM ·
c#enemyprefabsspawning
When enemy spawns it loses the script settings.
When the enemy spawns without there being a enemy already in the scene the enemy loses all preset like waypoint the player everything i clicked and dragged into the inspector before i made the enemy a prefab how do i fix this?
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