Glitchy model when import from maya
I made a model in maya and tried to import it directly in unity, and manually. In both cases, the result is a glitched model and I cant find a way to fix it. Info: -Model have skeleton -imported in fbx -using unity 2019.2.0b1 -using maya 2019
 -using unity 2019.2.0b1 -using maya 2019
 
                 
                unity-result.png 
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                maya-model.png 
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