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Question by Tanoshimi2000 · Dec 06, 2015 at 01:42 AM · networkingclienthost

NETWORKING: Start as Host if no Host; Otherwise Start as Client

Topic says it all. This is a simple versus game. Two players, Host and Client. I don't want to use the network HUD, I want the game to automatically connect. If you're the first one there, you should connect as the Host. If there's already a host, you should connect as Client.

Alternatively, if there's a way to check the IP address of the current location, then I can set to only Start as Host from MY IP and everyone else starts as client.

(Aside: I do not want to have a server only version running, as that seems like unnecessary overhead for me to have two instances running, the Server and my client, when I can run one as a host, and let my buddy connect as a client. Just need a way to make sure we're both not clients or both not hosts!)

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avatar image Tanoshimi2000 · Feb 22, 2021 at 01:05 AM 0
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I'm still looking for an answer to this question. I'm using Mirror, and I've tried NetworkManager.isNetworkActive and NetworkServer.active. Nothing seems to tell me if someone else has already started a game I can join.

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