- Home /
Question by
ElementalVenom · Dec 04, 2015 at 03:24 AM ·
navmeshnavmeshagentpathfindingboxcollider
Navmesh And Boxcolliders
So i'm really having troubles here. I have a square path that i want my bots to walk on. I selected them in the navmesh generator and set them to static and set them to walk-able. When i click bake there not turning blue. I read somewhere that this is because navmesh doesn't like box collides but that there's a workaround. Is this true? If so how do i use box collides with navmesh?
Comment
Your answer
Follow this Question
Related Questions
Navmeshagents slowing down when going around edges 1 Answer
Issue with NavMeshAgent behavior in 4.2 1 Answer
Disable NavMeshAgent sticking to NavMesh 0 Answers
Modify NavMeshPath for Tactical FPS (slicing the pie/sweeping maneuver) 0 Answers
NavMeshAgent Move towardes the final point in the path directly 0 Answers