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Question by Uktol · Dec 04, 2015 at 10:35 AM · camera2daspect-ratioscreen sizeorthographic camera

Screen cut off on iPhone 4 when using orthographic camera

I have been working on a 2D iPhone game. I'm testing it on a iPhone 5 aspect ratio, but since the iPhone 4 is using a different aspect ratio this is what happens:

This is the iPhone 5 screen:

And this is the iPhone 4 screen: alt text

as you can see with some levels this isn't really a problem but what is the best way to make the camera fit the screen just like the iPhone 5?

Thanks in advance!

-Lars

schermafbeelding-2015-12-03-om-144010.png (402.0 kB)
schermafbeelding-2015-12-03-om-144014.png (404.3 kB)
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Answer by metars · Dec 04, 2015 at 11:04 AM

hi > Uktol

you can change camera size your aspect value, may be it's work

eq:

void Update()

{

 float aspect = Camera.main.aspect;
     if (aspect == 1.5f)  //3:2 ratio landscape
     {
         Camera.main.orthographicSize=3.0f;
     }

}

Assing script main camera

/*

screen ratio calculating

ratio 3:2 (3 / 2 = 1,5 aspect value)

ratio 16:10 (16/10=1,6 aspect value)

*/

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avatar image Uktol · Dec 04, 2015 at 11:29 AM 0
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Thanks, i'll try it out :D

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