- Home /
Lighting an Animated Player
Hey,
Relative newbie to Unity. Looking to light my player sprite (2d) which is animated throughout the gameplay (it's an animation that is moved by player input).
However, cant seem to figure out how to light the player when animated. Do I need to change the individual sprites' textures before creating the animations to allow the player to be lit?
I am aware that the sprites' materials need to be set to Diffuse to allow it to be affected by lighting but not sure which texture to set generic, non-imported sprites (that make up the animation) to....
Any help would be much appreciated. Thanks, C
Comment