Question by
metinevren · Apr 16, 2018 at 04:57 AM ·
transformpositiontranslatetransform.translate
transform.Translate() effect is being reverted
I updated to 2017.4, I'm using the exact same project, but now the ui gameobjects I'm creating on runtime and moving them with Translate() are not moving. I used Debug.Log, the objects's position seems to be changed, but it is being moved back to the original position. It happens in the very first frame.
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