Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
2 captures
12 Jun 22 - 14 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by ThePuppetMaster · Jun 01, 2016 at 01:24 AM · 2d2d game2d-platformer2d-physics2d-gameplay

Player Not Moving With Platform 2D

Hi, I am trying to get my player to move with a moving platform when on the platform, and I don't know why this code is not working.

  void OnCollisionEnter2D(Collision2D other) {
         if(other.transform.tag == "MovingPlatform")
         {
             transform.parent = other.transform;
         }
     }

Yes, I do know that the player will continue to move with the platform after exiting collision. Currently, when the player is on the platform, it does not change or do anything. Player is a sprite with Transform, Sprite Renderer, Box Collider 2D, Ridgidbody 2D, and a character movement script. It is also the parent of a main camera and an empty object to detect the ground. Platform is a sprite with Transform, Sprite Renderer, Box Collider 2D, Platform Effector 2D, Ridgidbody 2D (is kinematic), and a movement script. Any information would help.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by TBruce · Jun 04, 2016 at 01:27 AM

The OnCollisionEnter2D() should be in a script attached to the platform and should be written like this

 void OnCollisionEnter2D(Collision2D other)
 {
     if(other.transform.tag == "Player")
     {
         other.transform.SetParent(transform, false);
         
         // you can also do
         // other.transform.parent = transform;
     }
 }
Comment
Add comment · Show 3 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image ThePuppetMaster · Jun 04, 2016 at 01:51 AM 0
Share

Thank you so much!

avatar image TBruce ThePuppetMaster · Jun 04, 2016 at 01:53 AM 0
Share

NP. Glad I could help.

avatar image ThePuppetMaster · Jun 04, 2016 at 01:53 AM 0
Share

Looking back on my previous code, I don't know what I was thinking :P

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

4 People are following this question.

avatar image avatar image avatar image avatar image

Related Questions

2d platformer physics 0 Answers

Player controlled platforms 0 Answers

Getting rid of 2D collision jitter 1 Answer

Help 2D Custom HillClimbRacingGame 0 Answers

[2D] Rigid body snaps through floor and back 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges