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Question by NoirKurosuKai · May 22, 2016 at 04:42 PM · javascripttimerunity 4destroy object

Add time when collecting objects js

Hello everyone. I have a script here which allows me to collect objects and a timer script that when reaches zero moves to a certain scene. But I really need help in adding atleast 5 seconds to every object that is collected. Really appreciate your help guys...

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avatar image NoirKurosuKai · May 25, 2016 at 01:23 AM 0
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Screenshots: alt text

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Answer by JamesBrodski · May 24, 2016 at 03:33 AM

I don't know much C#, but i recommend adding another timer when you collect something, like var IncreaseTime : boolean = true; var timer = 0.0 timer += 1; This means the timer will go up by 1 every frame. (60fps) You needed 5 seconds, so you can do if(timer == 300){IncreaseTime = false} I hope this helps, sorry if it's complicated. If you showed a picture of video that would be great.

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avatar image NoirKurosuKai · May 25, 2016 at 01:27 AM 0
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Added a screenshot hope it helps.

avatar image NoirKurosuKai · May 28, 2016 at 04:35 AM 0
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And oh yeah i didn't use c# I used javascript on this one.

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Answer by NoirKurosuKai · Jun 14, 2016 at 12:03 PM

@JamBroski I added some pictures hope you or anyone can notice this post and help me really appreciate the help

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