Question by
steven234234234 · Dec 02, 2015 at 11:17 AM ·
generated
script working but how can i generate object only Y axis? I don't know how to change function of this Script
using UnityEngine; using System.Collections;
public class CloudsGenerator : MonoBehaviour {
public GameObject Clouds;
public Transform generationPoint;
public float distanceBetween;
private float platformWidth;
// Use this for initialization
void Start () {
platformWidth = Clouds.GetComponent<BoxCollider2D> ().size.x;
}
// Update is called once per frame
void Update () {
if(transform.position.x < generationPoint.position.x)
{
transform.position = new Vector3(transform.position.x + platformWidth + distanceBetween,transform.position.y,transform.position.z);
Instantiate (Clouds, transform.position,transform.rotation);
}
}
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