I am having trouble with the 2D Camera and Screen Size. Can someone please help?
Hi everyone! I am having some trouble with my 2d camera right now in my 2d platformer game. First Problem: I remembered that the sprites change their position, or do not change their position, when played on larger or smaller screens in the final build. I researched some solutions to the problem, but could not find anything. Can anyone offer any advice on how I can make sure my level will transfer well on different sized screens. Second Problem: While researching solutions to the first problem, my game view is suddenly view zoomed out in Free Aspect mode at the normal zoom position after writing a script to potentially fix the first problem. This problem still persists even after removing the script from the camera. Will this affect anything in the final build, and, if so, how can I fix it? Thanks!